← Return to Something in the Water
Devlog
- February 04, 2024 by Sean Noonan8#devlog, #something in the water, #unreal engine, #raycasting game maker, #ue4, #the crazies, #silent hill, #wolfenstein 3d, #doom, #condemned, #game design, #resident evil, #game developmentSo rather than the previous long-form text updates, I thought I'd have a stab at making some video devlogs. Let me know what you think! If you'd like to joing the Discord community and find out more,... Continue reading
- February 05, 2022 by Sean Noonan5#devlog, #ue4, #unreal engine, #the crazies, #something in the water, #doom, #silicon graphics, #game design, #pixel art, #animation, #condemned, #wolfenstein 3dSo much for regular updates! It's been almost two months since my last devlog and I apologise about that. However, I've still been working away on the project. I've just not been keeping up to date wi... Continue reading
- December 08, 2021 by Sean Noonan4#devlog, #ue4, #wolfenstein 3d, #something in the water, #condemned, #e1m1, #doom, #game design, #pixel art, #unreal engine, #the craziesIt's been just over two weeks and I've made a good amount of progress on the Something in the Water. Most importantly, enemies can now move! Latest progress... Player can receive damage Player damage... Continue reading
- November 20, 2021 by Sean Noonan5#devlog, #something in the water, #unreal engine, #ue4, #the crazies, #silent hill, #resident evil, #condemned, #wolfenstein 3d, #doom, #game design, #pixel artI've just hit the end of my second week porting Something in the Water to UE4, and things are going pretty well. Latest progress... Player has health Player has an inventory with the concept of ammo A... Continue reading
- November 16, 2021 by Sean Noonan4#devlog, #something in the water, #the crazies, #resident evil, #condemned, #e1m1, #game design, #unreal engine, #ue4, #silent hill, #wolfenstein 3d, #doomI didn't really have the energy to take part in the second E1M1 game jam, so I finally decided to start porting Something in the Water to the Unreal Engine! Latest progress... Player can look Player c... Continue reading
- November 16, 2021 by Sean Noonan4#raycasting game maker, #something in the water, #game design, #devlog, #winner, #e1m1, #silent hill, #resident evil, #condemned, #the crazies, #wolfenstein 3dSomething in the Water placed first in the E1M1 Game Jam! I've never won a game jam before, so that's nice, but more importantly, I'm super happy that people enjoyed it. I was so nervous how it would... Continue reading
- June 07, 2021 by Sean Noonan6#raycasting game maker, #something in the water, #game design, #devlog, #resident evil, #silent hill, #the crazies, #wolfenstein 3d, #condemnedSomething in the Water is available for download now! I submitted the game jam build with only a minute to spare. And with only one bug (at least that I could find)... Now that I can sit back and view... Continue reading
- June 01, 2021 by Sean Noonan5#game design, #devlog, #something in the water, #the crazies, #silent hill, #resident evil, #raycasting game maker, #wolfenstein 3dSo the game page for "Something in the Water is live - I'm commited now! "Something in the Water" is my entry for the E1M1 magazine game jam. The jam doesn't have a theme as such, but rather an engine... Continue reading