Amazing game! Its super juicy with a perfect screen shake. Some games make their screen shake so much that it interrupts the gamplay but not this! Love it.
In Bad Juju, you must run the gauntlet, wasting all in your path. Collect gems to use your mystical Juju abilities to slow time, increase your power and gain the upper hand over your enemies.
Keyboard & Mouse
Mouse cursor - Aim
Arrows or WASD - Move
(Hold or Tap) Left mouse button - Shoot
(Release) Left mouse button - Reload & Attract Juju
(Hold) Right mouse button - Use Juju
1 - Pistol
2 - Shotgun (beta)
3 - Uzi (beta)
R - Restart
Some weapons are marked "(beta)" as they were not a part of the original scope of the game and were added after the fact for fun, and as a result may have some bugs/balance issues.
"this feels great" - Mark Brown, Game Maker's Toolkit
"this is sweet" - Danny O'Dwyer, Noclip
Originally made for the Game Maker's Toolkit game jam with the theme; "dual purpose design". #gmtkjam
On occasion, the shotgun can sometimes make enemies become invincible - there is no known work around and I haven't got to the bottom of why this happens :|
Development time: 48 hours
Engine: Construct 3
Other tools: Adobe Photoshop, LabChrip
Developed by @SeanNoonan for the 2017 Game Maker's Toolkit Jam.
Cyborg Ninja Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
- Engine: Construct 3
- Art: MS Paint equivalent within engine
- Audio: Adobe Audition, LabChirp, BFXR
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I love this game! at first i didn't know i was able to change weapons or slow time, and it was a lot harder!
This game is a lot of fun, and I like how you are (theoretically) able to beat it without even once slowing time. But if you go this route, the boss fight will be almost unbeatable, since the particles are never removed.
I like how i've been able to progress and learn while dying in this game.
This game is tons of fun. Amazing job.