IMPORTANT - PLEASE READ!

The PC controls listed in game are incorrect! Updated controls follow this message.

CONTROLS -

[ALL]
Move: Directional Pad / Arrow Keys

[SPIRIT]
Clairvoyance: (HOLD) Left Trigger / Space Bar
Phase Walk: (HOLD) Right Trigger / Shift Key

[POSSESSED]
Interact: A Button / C Key
Shoot: B Button / X Key

Start: Start / Enter
Restart: Back / Backspace

- DESCRIPTION -

Paranormal Captivity is a stealth/action/puzzler where you play as the ghost of an executed prisoner. Your final mortal act was to share vital information with the prisoner in the adjacent cell. You must use your spirit powers to free the prisoner lest they suffer the same fate as you.

- FEATURES -

You can phase walk through solid objects - if you phase out inside a patrolling guard or inanimate object, you will possess them.

You can use possession to take over the minds and bodies of patrolling guards, whom provide you with the ability to shoot and flick switches.

You can also use possession to take control of inanimate objects and reposition them to create a blocker or clear a path.

You can use "clairvoyance" to predict the path of the prisoner and plan the escape.

- AUTHOR'S NOTE -

So this came in hot, I submitted 5 minutes before the deadline after fixing a serious issue. So please understand there will be some rough edges, and it might be a little tricky at first to work out how to play. Give it a minute or two and you'll find that there are some unique and funny ways to achieve your goal. It's a systemic game, so both beware and embrace the bugs.

Unfortunately the ranking system wasn't finished in time, so enjoy those F ranks!

- CREDITS -

Developed by @SeanNoonan for 2018 the Game Maker's Toolkit Jam.

The background music, "Search And Destory" by Audionautix is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/)

Artist: http://audionautix.com/

Tools used:

  • Engine: Construct 3
  • Art: Adobe Photoshop
  • Audio: Adobe Audition
StatusReleased
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(6 total ratings)
AuthorSean Noonan
GenrePuzzle, Action
Made withConstruct
Tags2D, Abstract, Ghosts, Physics, Stealth, Top-Down, Top down shooter, Vector

Development log

Comments

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(1 edit) (+1)

There is a bug (or user error, I'm unsure) where I cannot pass level one. After completion, I get my rating (an F, as always), but then after pressing 'enter' to go to the next level, but instead it opens the 'how to play' menu with the tutorial, and starts the level over. I assumed, since this is a game-jam game, that 1 level was all you had time for, but upon checking the comments I realize something is wrong.


Edit: I'm not deleting this for a record, but I looked again and it seems there is just one level. My mistake!

Yeah, because it was a jam I had no time to get in a working rating system, and the scripting was so rough that I only managed to get one level done! Hope you liked what you played anyway :)

(+1)

I did enjoy it very much! 

how do i posses

Hold shift to leave your body and release it over an enemy guard to possess.

thanks

(+1)

Pretty good all things considered, this cries out for more levels!

(+1)

Good concept, would be good to see what more you can do with this. Press F to pay respects 

(+1)

Nice game! I am not sure how to get a higher rank than F though. The concept is great for a game jam. I couldn't break it either which is a plus.